Trademark class 28: games & toys
Class 28 covers games, toys and playthings, video game consoles and controllers, gymnastic and sporting equipment, fishing tackle and Christmas tree decorations.
Updated
- Class
- 28
- Type
- Goods
- Commonly confused with
- Classes 9, 25, 13, 27, 22
What class 28 covers
Games, toys and playthings; video game apparatus; gymnastic and sporting articles; decorations for Christmas trees.
Toy and board game brands, video game hardware makers, sporting goods manufacturers, and fishing and hunting equipment suppliers.
Classes confused with class 28
- Class 9, software & electronics: Software and protective gear. Downloadable game software is class 9, as are protective helmets, goggles and mouthguards for sports; consoles and physical games are class 28.
- Class 25, clothing & footwear: Sportswear. Clothing for gymnastics and sports is class 25; the equipment used to play is class 28.
- Class 13, firearms & fireworks: Real weapons. Sporting and hunting firearms are class 13; toy weapons and hunting accessories like decoys are class 28.
- Class 27, floor coverings: Mats. Gymnasium and yoga mats are class 27 floor coverings; the gym equipment used on them is class 28.
- Class 22, ropes & fibre: Fishing gear. Commercial fishing nets are class 22; angling rods, reels and artificial bait for sport fishing are class 28.
Classes filed alongside class 28
- Class 9, software & electronics: Game software and companion apps.
- Class 25, clothing & footwear: Sportswear and team merchandise.
- Class 41, education & entertainment: Gaming, coaching and event services.
- Class 16, paper & printed matter: Rulebooks, trading cards and printed materials.
Monitoring class 28 filings
Whatever classes your own mark is filed in, notolens scans all 45 Nice classes for conflicting filings rather than restricting monitoring to a selection. Trademark monitoring flags conflicting applications while they can still be opposed.
Sources
Frequently asked questions
The hardware is: consoles, controllers and arcade apparatus are class 28. Downloadable game software is class 9 and online gaming services are class 41.
Yes. Board games, card games, puzzles and playing cards are class 28 games and playthings.
Yes. Gymnastic and sporting articles like weights, benches and exercise machines are class 28. Gym mats are class 27 and sportswear is class 25.
Related tools and resources
Trademark Class Finder
Describe what you sell and see which of the 45 Nice trademark classes it falls under.
Trademark monitoring
Weekly trademark monitoring across USPTO, EUIPO and WIPO registers, covering all 45 Nice classes with each matching filing assessed and explained.
How to Oppose a Trademark Application
US and EU opposition windows, deadlines, fees, and the grounds panels weigh.
Ongoing brand monitoring
notolens checks daily registrations across 1,570 TLDs, trademark registers, and app stores. When a lookalike domain, conflicting mark, or copycat app appears, notolens checks it, explains the risk, and hands you the records and possible next steps.